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I hate updating!


So it goes.

The newest version of Unity we are updating to is Unity 2017.1, a far cry along from Unity 5.5 we first built this project on. (mentioned this in the last post as well)

So when we updated, everything broke. So we updated VRTK, that also broke our entire player/interaction system, then we updated Adventure Creator, and again, that broke some more stuff.

Well, we after a few weeks of struggling, Alverik has 98% of the issues resolved. I would say he has it all but he reworked the inventory system so it is unplayable again. However this version is WAY better!

So we are trying to get this out the door to release to Viveport which will open the Chinese market to the game.

YAY us! hahaha...anyway, stay tuned, more updates when time permits.


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